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Xbox 360 Mod Chip – Expand Your Gaming Selections and Play Import Games on Your Xbox 360 Console.
As a serious gamer myself, I love seeing games before they hit our shores here in North America. But more than that, I’m always on the lookout for the most popular and unique games I can get my hands on. Sadly, many of these games just don’t come to our side of the ocean from Japan. Generally, since the days of the original Nintendo NES, Japanese gamers have enjoyed much more unique and often much better games than their North American counterparts. I was very lucky to be able to play many of these Japanese games while living in Japan, but when I returned to Canada I just couldn’t find many of the games I had played with so much pleasure during Japan. So I searched and searched and found exactly what I needed so I could just put those Japanese games into the game console and really start playing again. What I found was a Mod Chip, for my PlayStation console. And I’ve been using mod chips ever since. Having recently purchased and installed my Xbox 360 Mod chip in my system – and I have games from Japan on the way.
So what is a mod chip? Let me explain. A mod chip or mod chip is a device used to play import, save or homebrew games. Mod chips first rose to fame when the toughest and most hardened gamers, tired of the thin offerings available to them in the US, wanted to get their hands on the often better and more unique Japanese games that were coming out. . for their game console. It’s nothing new, even the Nintendo NES has a device that allowed gamers to plug Japanese Famicom cartridges into their American NES system so they could play those really unique Japanese games, or the latest Mario offering that was only available (or released much earlier) in Japan.
Mod chips are available for all major video game consoles including Xbox 360, Xbox, Sony PSP, PlayStation, PlayStation 2, and GameCube. Almost all modern console game systems have hardware-based schemes that ensure only officially sanctioned games can be used with the system, and implement regional locking similar to the scheme used in DVD movies. The specific technical nature of these DRM systems varies by system and may include a cryptographic signature (Xbox), intentionally unreadable sectors (PlayStation, Sega Saturn), custom optical media (GameCube, Dreamcast) or a combination thereof. Modular chips are also available for some DVD players, to circumvent region code enforcement and user usage restrictions.
Mod chips first rose to fame when the toughest and most hardened gamers, tired of the thin offerings available to them in the US, wanted to get their hands on the often better and more unique Japanese games that were coming out. . for their game console. It’s nothing new, even the Nintendo NES has a device that allowed gamers to plug Japanese Famicom cartridges into their American NES system so they could play those really unique Japanese games, or the latest Mario offering that was only available (or released much earlier) in Japan.
Modular chips usually require a certain level of technical ability to install. Most often, microchips need to be soldered onto a console’s motherboard, although there are solderless installation kits (which rely instead on the precise placement of electrical contacts in the case) that work with some PlayStation 2 and Xbox hardware revisions.
As console systems improved, many homebrew developers began to create their own software for their consoles. Software like the Xbox Media Center (XMBC) as well as their own little games and programs to stream video and audio. But to play/run this software, users need to be able to load unsigned/home brew code on their system. This is where mod chips come in. Not only do they allow you to play the latest game offerings from Japan, which, as noted earlier, are often much better both graphically and in terms of originality than games aimed at the North American market. .
As with any new system and new mod chips that come out for the first time, we always run into a lot of “compatibility” issues. Just like when the ps2 mod chip first came out, they had chips (different chips) for each “version” of the ps2 console. And Xbox 360 mod chips are no exception. The very first chips that came out were for very specific “versions” of the XBox 360. It was first a mod chip for Samsung players. Which means if your XBox 360 had a Samsung DVD player, you had to buy an Xbox 360 mod chip that worked on the SAMSUNG player, to bypass the current firmware.
Then the Team Underdog chip came out, this chip had 2 versions. One for Samsung drives and another for LG/Hitachi drives. Again, you were “stuck” having to figure out exactly which Xbox 360 you had, in order to select the correct chip for your console.
Now, as with most developments in the world of modular chip manufacturing, some very clever programmers and developers end up succeeding. Naturally, it’s logical to assume that customers would be much more likely to buy a mod chip for their Xbox 360 if they could remove the “version” check and buy a chip that they KNOW will work in their Xbox 360 console…Of course when they take it apart after getting their chip they WILL have to find out what model they have so they can use the correct installation instructions – but they don’t have to worry or worry that the chip they purchased may NOT be compatible with their XBox 360.
As with any product, customers want peace of mind knowing that what they are buying will simply work, and in the case of mod chips, will work in their Xbox 360 console, regardless of which version of Xbox 360 they are using. they bought.
Introducing the Globe 360 Xbox 360 Mod Chip. The Globe 360 is the world’s first Xbox 360 mod chip compatible with ALL DVD players on the market today! Rather than having to figure out which drive model you have like you do with other chips, the Globe360 Xbox 360 Mod Chip works in ANY drive model to date. And the homebrewing software that’s available is exceptional – and I expect it to improve a lot. My Xbox already acts as a complete media center, even streaming Google videos directly from the Internet. And my PlayStation 2 has been transformed from just a great games machine into a DVD player, DivX player, MP3 player and streaming content directly to the console from the internet makes it something I couldn’t live without.
To sum up, if you have an Xbox 360, you should really consider getting an Xbox 360 mod chip. Not only will you be able to protect your expensive investments by making backup copies of your own original games and putting the originals safe, but you’ll also open up a whole new world of games that you simply couldn’t play otherwise. There are some truly unique (and playable) Japanese games that we’ll simply never see otherwise. And if you like homemade or cool utilities, apps or add-ons, then having a mod chip is an absolute must.
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